Final Burn Legends v1.26

New Games Now Supported

Dead Angle
Denjin Makai
Godzilla
Heated Barrel
Legionnaire
SD Gundam Sangokushi Rainbow Tairiku Senki


Seibu Improvements

FBL now supports a new Seibu core with the latest video and selected sound cores
from the FBNeo project, so as well as some graphical fixes this means the following 
Banpresto, Seibu and Tad Corp games now have vastly improved sound.....

Blood Bros
Cabal
D-Con
Dynamite Duke
New Zero Team
Raiden
Raiden II
Raiden II / DX New
Raiden DX
SD Gundam Psycho Salamander no Kyoui
Sky Smasher
Toki
Zero Team
Zero Team 2000


FBN Dev Fixes Ported to FBL

Added new Seibu Cop Protection for the Legionnaire driver [iq_132, dink]
Fixed sprite priority issues in Blood Brothers, most notably in the mine-level [dink]
Fixed screen layout issue and clicky samples in Cabal [dink]
Fixed music tempo in Raiden [iq_132, dink]
Fixed timing issue in Toki that occasionally caused tiles in the map-screen to jitter [dink]
Added correct inputs and fixed the eeprom service mode in Zero Team 2000 [dink]


New Drivers Ported From FBN

Added support for the deadang.cpp driver [iq_132, dink ]
Added support for the legionnaire.cpp driver [iq_132, dink]


Created New Marquees For....

Dead Angle
Godzilla
Heated Barrel
Legionnaire
SD Gundam Sangokushi Rainbow Tairiku Senki



arcadez

http://www.emuxtras.net/forum/
https://neo-source.com/index.php

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Rocky 5
Floydthebarber
Used2bRX
gradius3
Chaos
cb-games


------------------------------------------------------------------------------

Final Burn Legends v1.24

New Games Now Supported

A-Blast
Bubble Bobble (Prototype)
Captain America And The Avengers
Combat School
Crazy Balloon
Dig Dug II
Dodonpachi III
Donkey Kong (Rainbow Edition)
Double Wings
Fantasy
Fantasy Zone II (Sega System E)
Fighter's History
Flak Attack / MX-5000
Flower
Food Fight
Galaga 3 / Gaplus
Glass
Gold Medalist
Grobda
Jump Kun
In Your Face
Last KM
Mappy
Monkey Magic
Motos
Nibbler
Night Slashers
Opa-Opa (Coin it as soon as it boots)
Operation Thunderbolt (Japan Sc Version)
Operation Wolf (Japan Sc Version)
Pac & Pal
Pacman & Chomp Chomp
Performan
Phozon
Pioneer Balloon
Pit & Run
Riddle Of Pythagoras
Satan Of Saturn
Slap Shooter
Super Pac-Man
Susuke Vs Commander
Teki Paki (Test Location Version)
The Tower of Druaga
Thunder Hoop 2 : TH Strikes Back
Tokio / Scramble Formation (Official Version)
Vanguard
World Rally 2 : Twin Racing


New Games Now Supported 128mb Xboxes Only

Dragon Gun


Games Now Fixed Or Playable

Bonze Adventure
Hyper Crash
Konami GT
Konami RF2 - Red Fighter
Risky Challenge / Gussun Oyoyo


Games Now With Full Sound And Music

Donkey kong 3 (Japan)
Gauntlet
Gauntlet II
Ghox
Mario Bros
Ozma Wars
Woopee


Improvements

Data East Core Update

Updated the Data East 16-bit and 32-Bit games to latest FBA code many graphical and sound 
improvements for all the games including a better balance between the music and Sfx and 
a fix for the music tempo / speed in some games, plus they now use the latest Deco146 
protection making the Emulation of these games more or less 100% now.


Backfire!
Boogie wings
Captain America And The Avengers
Caveman Ninja - Joe N Mac
Chain Reaction / Magical Drop
Charlie Ninja
Crude Buster
Darkseal
Diet Go Go
Dragon Gun
Double Wings
Fighter's History
Funky Jet
Hangzo
Joe N Mac Returns
Mutant Fighter
Night Slashers
Nitro Ball
Partytime Gonta The Diver 2
Pocket Gal Deluxe
Osman
Robocop 2
Rohga Armor Force
Schmeiser Robo
Super Burgertime
The Cliffhanger Ed Randy
Thunder Zone
Tumble Pop
Vapor Trail
Wizard Fire


Jaleco Megasystem 1 and Konami's Contra Sound Improvements

The music in the following games now plays at the correct speed / tempo 
plus i've better balanced the sound between the music and Sfx

64th Street - A Detective Story 
Avenging Spirit
Big Striker
Contra
Cybattler
E.D.F. - Earth Defense Force
Hachoo!
Kick Off
Ninja Kazan
P-47 - The Phantom Fighter
Peek-a-Boo
Plus Alpha
Rod-Land
Saint Dragon
Soldam
The Astyanax
Takeda Shingen


Taito Core Improvements

The following games have all had their protection MCU's dumped and read out
and as a result the emulation in all of these can now be considered 100% in FBL

Bonze Adventure
Chack'n Pop
Guardian / Get Star
Fairy Land Story
Mega Blast
Nekketsu Kouha Kunio-kun
Onna Sansirou - Typhoon Gal
Rainbow Islands
Rainbow Islands Extra
Return Of The Invaders
Rumba Lumber
Superman
Tokio
Volfied


FBL Fixes

Fixed a Service mode problem in Hangzo which made random numbers appear on the screen
Better balanced the music and Sfx in DJ Boy, and Raiga - Strato Fighter
Fixed Missing sound effects in Super Contra
Better balanced the music and Sfx in Super Contra and Thunder Cross
Better balanced the music and Sfx for Last Duel, Led Storm Rally and Madgear
Fixed Donkey Kong 3 (Japan) so the game now has full sound and music
Better balance between the Sfx and samples for Donkey Kong and Donkey Kong Jr
Sorted some incorrect dip switches in Metal Freezer this fixes the difficulty levels
Rocky5 fixed FBL's sort by favorites mode
Rocky5 set all the Neogeo games to use Unibios 2.3 by default
Rocky5 added new exit game options for users using arcade sticks


FBA Dev Fixes Ported to FBL

Fixed missing background layer in Bio-ship Paladin level 2 [dink]
Fixed animated background in Universal's Space Raider [dink]
Fixed alpha blending and many sprite:tile priority issues in Nitro Ball [dink]
Fixed MSM6295 Banking in Boogie Wings [dink]
Fixed Robocop 2 Driving level and sprite offset [iq_132, dink]
Fixed the road and sky levels (broken raster effects) in Ed Randy / The Cliffhanger [dink]
Fixed Robocop2 ending credits scrolltext (8x8 offset masking) [iq_132]
Fixed "stuck" sprites in Pitfall II on Sega System 1 hardware [dink]
Fixed music, graphics, timing and color issues in Psychic 5 [dink]
Fixed layer alignments and screensize in Ajax / Typhoon [dink]
Added alpha transparencies to Raiga Strato Fighter [iq_132]
Fixed music issues in DJ Boy [dink]
Fixed a palette issue and possibly(?) fixed a timing issue in Heavy Unit [dink]
Fixed an incorrect romloading value in alpha68k2.cpp Gold Medalist now playble [dink]
Fix color issues in Gold Medalist [iq_132]
Hook up MCU for protected version of Glass [iq_132]
Use real MCU for Nekketsu Kouha Kunio-kun, Guardian/Get Star, Fairy Land Story [Barry]
Use real MCU for Tokio, Rumba Lumber, Chack'n Pop, Onna Sansirou - Typhoon Gal [Barry]
Use real MCU for Return Of The Invaders [barry]
Added UPD-7810 CPU Core [iq_132]
Updates to the uPD7810 cpu core [dink, iq_132]
uPD7810 core, update some opcodes and add analog port reading for c-chip [dink, iq_132]
Emulate Taito C-Chip for Superman, Bonze Adventure, Mega Blast, Rainbow Islands / Rainbow Islands Extra and Volfied [dink]
Use 4-Way inputs for Volfied, making the game playable [dink]
Fixed a problem where Bonze Adventure wasn't reading the dips [dink]
Port Z180 Core from MAME and create FBAlpha-style cpu interface [Barry, iq_132]
Hook-up Z180 sound-cpu in GHOX [Barry]
Hook-up Z180 sound-cpu in Whoopie [dink]
Added support for Multi/Connected sprites in Toaplan GP9001 emulation, fixes GHOX's Highscore background [dink]
Fixed 2-Player mode in Wonder Boy in Monster Land (System1) [dink]
Added watchdog device [iq_132]
Fixed distorted sounds in Time Pilot, Time Pilot '84, Tutanham and Commando Sega [dink]
Added Single-Screen modes (DIPS) to Gaelco's World Rally 2 and Data East's Backfire! [dink]
Fixed slow music tempo in Konami's Contra, Jaleco Megasystem 1 games, and several Data East 16-Bit games [dink]
Fixed Archery level in Konami's '88 Games [dink, Gab75]
Added sound samples to Ozma Wars [iq_132}
Add missing third button to Life Force (Japan) [dink, gamezfan]
Fix color issues and impliment transmask groups for Mad Gear / Led Storm, fixing level 2+ [dink]
Fix missing tiles and scrolling issues in Last Duel level 2 [dink]
Added speedhacks for all the Deco32 games [gamezfan, dink]
Fixed several minor graphic bugs in Hangzo [dink]
Slight drawing optimization for Robocop 2 and Edrandy [dink]
Fixed some palette issues in Super Burger Time [dink]
Fixed player 3 / player 4 inputs in Bucky and Moo Mesa [dink]
Update Gaelco2 soundcore w/cubic resampling and fix crackle/pop!'s at beginning of samples [dink]
Fixed layer priority masking in Black Tiger [vbt]
Fixed sound loss, palette fade bug and sprite clipping issues in Double Wings [dink]
Emulated sound cpu and hooked up all sounds in Mario Bros [dink]
Added speech to Gauntlet I and II - TMS5220 sound core ported to FBA [dink]
Fixed screen corruption at end of race in Hang-On Jr. / v-scrolling issue in Sega System E [dink]
Fixed Tetrise and Hang-On Jr. dips [dink]
Created a handcrafted priority prom for In Your Face so the game works (for all emulators!) [dink]
Fixed CPU decryption, graphics and sound for Risky Challenge game now playable [iq_132, dink]
Fixed end of level transitions in Bomberman World / New Atomic Punk [dink]
Fixed incorrect screen size in Match It II / Shinsen II [dink]
Analog input improvement for Hyper Crash, Konami GT and RF2 [dink]
Added SN76477 and SNK6502 soundcores [dink]
Added soundcore for Flower [dink]


New Drivers Ported From FBA 

Added driver for Mappy, Dig Dug II, Super Pacman, Pac & Pal, Grobda and The Tower of Druaga [iq_132, dink]
Added driver for Double Wings on Data East 16-bit Hardware [iq_132]
Added driver for Gaplus / Galaga 3 [iq_132]
Added driver for Pit n Run and Jump Kun [iq_132]
Added driver for Thunder Hoop 2: TH Strikes Back [iq_132]
Added driver for Glass by OMK/Gaelco [iq_132]
Added driver for World Rally 2 [iq_132]
Added driver for Captain America, Fighter's History, Night Slashers, and Dragon Gun on Deco 32 hardware [iq_132, dink]
Added driver for Flower [iq_132]
Added driver for Atari's Food Fight [iq_132, dink]
Added driver for Combat School by Konami [iq_132]
Added driver for Nibbler, Pioneer Balloon, Fantasy, Vanguard, Sasuke and Commader and Satan of Saturn on SNK6502 hardware [iq_132, dink]
Added driver for Crazy Balloon [iq_132, dink]
Added driver for Flak Attack / MX5000 by Konami [iq_132, dink]
Added driver for Monkey Magic [iq_132]


New Game Additions / Updates To Existing Drivers Ported From FBA

Added Performan (Toaplan/Dataeast) to the Slap Fight driver [iq_132]
Added Bubble Bobble (prototype on Tokio hardware) [Barry]
Added In Your Face to the Jaleco Mega System 1 driver [iq_132]
Added A-Blast to the seta2 driver [gamezfan]
Added Dodonpachi III to the pgm driver [gamezfan]
Added SC versions of Op Wolf and Op Thunderbolt to taito misc driver [gamezfan]
Added the test location version of Teki Paki [gamezfan]
Added Last KM to the gaelco driver [iq_132]
Added Fantasy Zone 2 and Opa-Opa (Needs coined on boot) to System E driver [dink]
Added Riddle of Pythoragas and Slap Shooter to Sega System E [vbt]


Created New Marquees For....

Asterix
Bioship Paladin
Capcom Bowling
Captain America And The Avengers
Combat School
Crazy Balloon
Double Wings
Fantasy
Fighter's History
Flower
Food Fight
Galaga 3
Gaplus
Glass
Hang-On Jr
In Your Face
Juno First
Led Storm Rally 2011
Mappy
MX-5000
Nibbler
Night Slashers
Opa-Opa
Pac & Pal
Pacman & Chomp Chomp
Pooyan
Super Pac-Man
TH Strikes Back
Twin Eagle
Vanguard
World Rally 2 : Twin Racing



Added New Samples For

Fantasy
Galaga 3 / Gaplus
Monkey Magic
Sasuke Vs Commander
Vanguard


gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
Neil222
destronger
SPPV
Rocky 5
Floydthebarber
Used2bRX
gradius3
Chaos
cb-games


------------------------------------------------------------------------------

Final Burn Legends v1.23

New Games Now Supported

World Rally
Hang-Zo
Flying Shark / Sky Shark
Twin Cobra
Gulf War 2
Wardner / Pyros
Tatakae Big Fighter / Sky Robo
Lock On
Splatter House
Pac-Mania
Galaga 88
Shadow Land
Dragon Spirit
Blazer
Quester
World Stadium
Beraboh Man
Marchen Maze
Baraduke 2
World Court
Face Off
Rompers
Blast Off
Dangerous Seed
Pistol Daimyo no Bouken 
Boxy Boy
Tank Force
Dyna Gears
Drift Out '94
Eagle Shot Golf  
Change Air Blade
Twin Eagle II - The Rescue Mission
Mobil Suit Gundam Final Shooting
Storm Blade 
Ultra X Weapons / Ultra Keibitai
Monster Slider
Survival Arts
Fire Trap
Bogey Manor
Agent X / Cloak & Dagger
Oriental Legend Special (Unprotected Version)
Raimais
Fighting Hawk
Evil Stone
Champion Wrestler
Kuri Kinton
Plotting
Puzznic
Palamedes 
Cachat
Cuby Bop
Play Girls
Play Girls 2
B-Wings
Zaviga
Karate Champ
Karate Champ Vs
Hyper Sports
Road Fighter
Juno First
Traverse USA / Zippyrace / Motorun USA
Shot Rider
Susume! Mile Smile / Go Go! Mile Smile
Gyakuten!! Puzzle Bancho
Head Panic
Deluxe 4 U
Deluxe 5
Fantasy Land
Galaxy Gunners
Wheels Runner
Super Rider
Twin Brats
Acrobatic Dog Fight
Bowl-O-Rama
Capcom Bowling
Paddle-Mania
The Next Space
Eeekk!!
Krazy Bowl
U.S Classic
Shoot Out
Demon Front (PCB Version)
SVG Spectral Vs Generation (PCB Version)
The Gladiator Road Of The Sword (PCB Version)
Happy 6 In 1
Dragon World 2001
Dragon World Pretty Chance
Gang Wars
Sky Adventure
Sky Soldiers
Super Champion Baseball
Time Soldiers
Hang-On Jr
Tetris (Sega System E)
Transformer



New Games Now Supported 128mb Xboxes Only

Vasara
Vasara 2
Martial Champion


Games Fixed Or Now Playable

Jackie Chan - The Kung Fu Master
Jackie Chan - In Fists Of Fire
Asura Buster
Gundhara
Thundercade / Twin Formation
Caliber 50
Twin Eagle
DownTown
Meta Fox
Arbalester
Dreamland
Enforce
Bottom Of The Ninth
Hit The Ice
Naughty Mouse
Sokonuke Taisen Game 
Rock Climber
Mug Smashers
Yie Ar Kung-Fu
Lost Tomb
Tutankham
Aztarec


Untested Games They May Work They May Not :)

Mahjong Hyper Reaction
Lovely Pop Mahjong JangJang Shimasho
Meosis Magic
Joryuu Syougi Kyoushitsu
Koi Koi Shimasho 2
Mahjong Hyper Reaction 2
Super Real Mahjong P7
Gourmet Battle Quiz Ryorioh CooKing
Pachinko Sexy Reaction
Pachinko Sexy Reaction 2
Lovely Pop Mahjong JangJang Shimasho 2
Super Real Mahjong PIV
Dramatic Adventure Quiz Keith & Lucy
Puzzle Club


Improvements

Six New Dual Launcher Cores

Added new dual launcher cores for Data East, Irem, Konami, Sega, Taito and Xtra this should fix
any games by the above companies and some others that were running out of VMM on load or failed 
to boot while in HD mode, also removed support for the Other core which is no longer required


Toaplan Games Now With Sound

Fire Shark
Teki Paki
Vimana


Jackie Chan Games

IQ_132 noticed the rom loading for the following games was too high in the driver
by reducing them down to the correct values both of these games now work on a normal
Xbox where as before only those with an upgraded 128mb console could play them.....

Jackie Chan - The Kung Fu Master
Jackie Chan - In Fists Of Fire


Seta 1 And Seta 2 Based Games

Big update to the Seta drivers many sound and Graphical improvements plus these
ones can now be considered to be fully working....

Arabalster
Caliber 50
Downtown
Meta Fox
Thundercade / Twin Formation
Twin Eagle

Sega Improvements

I've reverted a change to the FBL Sega Gfx code done by a previous dev and hooked the correct Sega
GFX for this FBL version as these changes plain broke the special Gfx effects in Cotton and were also 
responsible for all manor of smaller Gfx niggles in the Sega games.

I then removed an IRQ hack from the Sega Y-Board driver replacing it with proper IRQ handling
from later FBA this sorts some serious graphical bugs in Power Drift and to a lesser extent
some Gfx niggles in the other Sega games running on this hardware.

Fixed the gear shifting in G.P. Rider making the game now 100% playable

Updated YM3438 and RF5C68 soundcores to latest FBA improving the music and Sfx in the following games...

Alien Storm
Bloxeed
Clutch Hitter
DD Crew
Desert Breaker
Hammer Away
Laser ghost
Michael Jackson's Moonwalker
Shadow Dancer
Where's Wally

Added files to the FBL build which store the lightgun calibrations for Laser ghost and Line Of Fire
making both these games playable without having to setup the Light Gun calcs beforehand.


FBL Fixes

improved the steering in Power Drift a fair bit by setting a lower Cursor Speed just for this game
improved the controls in Arkanoid 1 and 2 by setting a lower Cursor Speed for the games
improved the inputs in Capcom Bowling, Bowl O Rama and Krazy Bowl by setting a lower Cursor Speed for the games
Improved the performance in Darius 2 and Warrior Blade Rastan Saga III
Added missing Player 2 start button for Asterix
Fixed missing Button 3 inputs for 1 and 2 players in Megaman 2
updated to dinks new namco sound core which is required for the Namocos1 driver
Fixed Chack N Pop to stop the game loading the wrong way up on boot
Updated YM2612/YM3438 and RF5C68 Soundcores to currant FBA
Fixed Enforce from locking into service mode on Boot game now playable
Fixed some serious graphical problems in Bottom Of The Ninth game now playable
Fixed a coin registering problem in Mug Smashers game now playable
Fixed service mode lockups in Sokonuke Taisen game now playable
Fixed Right Stick movements in Rock Climber game now playable
Fixed a dip switch problem in Naughty Mouse which caused it to lockup on boot game now playable
Fixed a dip switch problem in Yie Ar Kung-Fu which prevented the game from coining up
Added missing right stick inputs in FBL for the fire directions in Tutankham
Added missing right stick inputs in FBL for the fire directions in Lost Tomb
Updated the Sidearms driver to currant FBA to fix many little Emulation niggles in all the games
Fixed the USA and Japan versions of Silent Dragon from locking into service mode on boot
Sorted the rotate ship controls in Aztarac game now 100% playable
Fixed some Emulation niggles and improved the sound in Dynamite Duke
Improved the sound balance between the music and the sfx in Hotdog Storm and Mazinger-Z



FBA Dev Fixes Ported to FBL

Fixed Tail 2 Nose missing backgrounds [dink]
Fixed Demon World sprite and tile offsets, also hooked up TMS32010 cpu instead of hacking it out [iq_132 / dink]
Fixed default eeprom settings for Charlie Ninja [dink]
Added encrypted DataEast cpus to the M6502 core [iq_132]
Fixed graphics issues in Konami's Xexex [dink]
Fixed Head Panic default settings, game is now playable [dink]
Fixed alignment issues in Swat Police and Head Panic, x-scroll issues, and added missing flashing sprite effect on ESD16 Hardware [dink]
Fixed broken graphics corruption in Mille Miglia 2: Great 1000 Miles Rally [dink]
Fixed service mode, sprite offsets corrupt tilemaps and random game lockups in G.I.Joe [dink]
Fixed DAC speech and reboot issues in Baraduke / Alien Sector [dink]
Fixed missing sounds in Pac-Land and Sky Kid [dink]
Fixed Dac and scrolling issues in Konami's Finalizer [dink]
Fixed a blitter issue in Kangaroo, fixed savestates: video banking and lost music [dink]
Added rotation code for Caliber 50 and DownTown [dink]
Added new tilemap system with all the bells & whistles [iq_132]
Hooked up newly dumped sound-MCU's in Fire Shark, Vimana and Teki Paki, giving these games sound [dink]
Ported latest i8051 core with DS5002FP support [dink]
Added M6502ReleaseSlice() the the M6502 cpu core interface [dink]
Added encrypted DataEast cpus to the M6502 core [iq_132]
Added NEC-V60 CPU Core [iq_132 / Romhack]
Added UPD-7725 DSP Core [iq_132]
Removed MCU simulation from Heavy Unit and DJ Boy, added proper MCU emulation with the new i8051 core [dink]
Added TMS32010 cpu core for the Flying Shark/Twin Cobra/Wardner drivers [dink]
Fixed odd-word/long reads and writes in the m68000 cpu interface This fixes lock-ups in Asura Buster [iq_132/dink]
Mega-update to the ES5506 core: dynamic resampling, volume functions [iq_132]
MSM5505-interface fix, clipping issues and savestate support [dink]
Fixed timing issues in Martial Champion, now works but with graphical issues [dink]
Fixed oddly-placed black lines and opaque windows in Lethal Enforcers [dink]
Improved IRQ timing in Sega System Y driver which fixed some graphical issues in Power Drift [Barry]
Fixed video layer offsets in namcos86 driver, improving video for Rolling Thunder, Hopping Mappy and SkyKid DX [dink]
Fixed the continue mode in Arkanoid 2 Revenge Of Doh [dink]
Re-wrote driver for Shadow Force and added raster effects [iq_132]
Added configurable clipping to generic tile drawing [iq_132]
Fixed sprite glitching in Shogun Warriors [dink]
Fixed the bitmap layer alignment in Chak 'n Pop [dink]
Added newer-style VezMapMemory() function to the NEC V20-35 cpu interfaces. [dink]
Fixed a masking issue in NEC V20-35's read port interface [dink]
Fixed sprite flickering and freeze-ups in Xain'd Sleena [dink]
Fixed broken music in Hammer Away level 2+, including a fix to the rf5c68 pcm core buffer handling [dink]
Added default lightgun calibration for Operation Wolf 3 [dink]
Fixed some graphical and sound issues in the mwarr driver and Twin Brats is now playable [dink]
Added trackball support to Capcom Bowling and Krazy Bowl [dink]
Fixed inputs in Dream Land in the Bubble Bobble driver [Barry]
Fixed some speed problems in 4 En Raya [dink]
Fixed Hit the Ice inputs and graphics issues [dink]
Added missing input for Strategy-X in the galaxians driver [dink]
Hooked up trackball and fix palette issues - U.S. Classic now playable [dink]
Fixed soundcpu communications in Gauntlet, hooked up the Pokey sound generator [dink]
Hooked up shot and explosion samples to Seibu Stinger and Scion[c] [dink]
Fixed some graphical problems with the BG layer in Bio-Ship Paladen [dink]
Added the Toki devlopers' debug mode to Toki [dink]
Fix timing issue in Toki that occasionally caused tiles in the map-screen to jitter [dink]
Fix Ghosts 'n Goblins savestate banking issue, improve timing [dink]
Fixed slight video glitchery on fade outs/cutscene/fast screen changes in Ghosts 'n Goblins [dink]
Fixed sprite buffering in Ghosts 'n Goblins, fixes "jittery gravestones" when walking.  Also fixed the boot-up messages [dink]
Fixed some broken sprites in Guwange [dink]



New Supported Games And Drivers Ported From FBA 

Added driver for Twin Cobra, Flying Shark / Sky Shark / Gulf War II [iq_132]
Added driver for Wardner [iq_132]
Added driver for Taito System-L (Fighting Hawk, Raimais, Evil Stone, etc) [iq_132]
Added driver for games on SSV hardware: Twin Eagle 2, Vasara I and II, Change Air Blade, Dyna Gear, Storm Blade and more [iq_132]
Added driver for FireTrap by WoodPlace [iq_132]
Added driver for Bogey Manor by Technos on modified Data East hardware [iq_132]
Added driver for Cloak and Dagger [iq_132, dink]
Added driver for Gaelco's World Rally [iq_132, dink]
Added driver for Dragon Spirit, Pac-Mania, Galaga '88, Splatter House + more on Namco System 1 Hardware [iq_132, dink]
Added driver for Susume! / Go Go! Mile Smile and Gyakuten! Puzzle Bancho on Fuuki 16-bit Hardware [iq_132, dink]
Added driver for B-Wings and Zaviga [iq_132]
Added driver for Fantasy Land,Galaxy Gunners and Wheels Runner [iq_132, dink]
Added driver for Taito's Super Rider [iq_132, dink]
Added driver for Traverse USA / Zippyrace / Motorun USA [iq_132, dink]
Added driver for Karate Champ [iq_132, dink]
Added driver for Hyper Sports and Road Fighter [iq_132, dink]
Added driver for Juno First [iq_132, dink ]
Added driver for Acrobatic Dog Fight on technos hardware [iq_132]
Added driver for Capcom Bowling [iq_132]
Added driver for games on alpha68k 1 hardware [iq_132}
Added driver for games on alpha68k 2 hardware [iq_132}
Added driver for Data East's Shoot Out [iq_132]
Added driver for Tetris, Hang-On Jr. and Transformer on Sega System E hardware [vbt]
Added Hangzo! to the DataEast Rohga driver [iq_132]
Added Sky Robo and Tatakae! Big Fighter to the armedf driver [dink]
Added Lock On (Philko) to the Sega System 16B driver [barry]
Added Eeekk!! on pacman hardware [iq_132]
Added Deluxe 4 U and Deluxe 5 to the ESD16 driver [JacKc]
Finished emulation of early Seta games: Caliber 50, ThunderCade, Twin Eagle, DownTown, Meta Fox and Arbalester [dink]


Created New Marquees For....

B-Wings
Beraboh Man
Blast Off
Bogey Manor
Bowl-O-Rama
Capcom Bowling
Change Airblade
Champion Wrestler
Cloak & Dagger
Dragon Spirit
Drift Out 94
Eagle Shot Golf
Evil Stone
Fighting Hawk
Fire Trap
Galaga 88
Gang Wars
Hangzo
Hang-On Jr
Hyper Sports
Juno First
Karate Champ
Krazy Bowl
Kuri Kinton
Lock On
Mirax
Mobil Suit Gundam Final Shooting
Motorun USA
Pac-Mania
Paddle-Mania
Puzznic
Pyros
Raimais
Road Fighter
Scion
Shoot Out
Sky Robo
Sky Adventure
Sky Shark
Sky Soldiers
Splatter House
Storm Blade
Super Champion Baseball
Super Rider
Survival Arts
Tank Force
Tatakae Big Fighter
Tetris (Sega System E)
Thundercade
Time Soldiers
Transformer
Twin Cobra
Twin Eagle II
U.S. Classic
Vasara
Wardner
Wheels Runner
Wiz
World Rally


Samples 

Added new samples for Scion and Stinger
Removed support for Fire Shark samples as they are no longer needed


gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
Neil222
destronger
SPPV
Floydthebarber
Used2bRX
gradius3
Chaos


------------------------------------------------------------------------------

Final Burn Legends v1.22

New Games Now Supported

Cabal
Beast Busters
Mechanized Attack
Wing Force
96 Flag Rally
Android (Earlier Version)
Android (Later Version)
Marvin's Maze
Vanguard II
Mad Crasher
Jumping Cross
Gladiator 1984
HAL 21
Alpha Mission
T.N.K.III
Athena
Fighting Golf
Country Club
Ikari Warriors
Victory Road
Guerilla Wars
Bermuda Triangle
World Wars
Psycho Soldier
Chopper I
Lasso
Pinbo
Chameleon
Photo Finish
Battle Lanes
Roller Aces
Jungler
Tactician
Locomotion
Commando (Sega)
Himeshikibu
Changes
Hopper Robo
Battle Cruiser M12
Hoccer 
Wanted
Safari Rally
Ozma Wars
Phoenix (Official Version)
Plaids (Official Version)
City Connection
The Last Hope (MVS Conversion)
Crossed Swords 2 (MVS Conversion)
BreakThru
Darwin 4087
Dr Micro
JR Pacman
Crazy Climber
Parallel Turn
Guzzler 
Swimmer 
Yamato
Frisky Tom
Radical Radical
Seicross
Metal Freezer
Burger Time
Bump N Jump
Burnin Rubber
Lock N Chase
Minky Monkey
Disco No 1
Heavy Unit
Fast Freddie
Fly Boy
Jump Coaster
Boggy 84
Red Robin
Imago
Galivan
Ninja Emaki
UFO Robo Dangar
The Deep
1943 - The Battle Of Midway Mark II
Raiden 2 New
Raiden DX New
Zero Team 2000
New Zero Team
Chequered Flag
Formation Z
Track & Field
Hyper Olympic
Reaktor
The Masters Of Kin
Counter Run
Gigas 
Gigas Mark II
Free Kick
Perfect Billiards
Syvalion
Record Breakers
Tetris (Taito H Version)
Dynamite League
River Patrol 
Silver Land
Bubble Bobble Ultra
Metal Slug 3 (Enhanced Violence Edition)


New Games Now Supported 128mb Xboxes Only
Alligator Hunt
Snow Board Championship
Maniac Square
Touch N Go


Improvements

dink added some new Rotary code to FBA basically you can now map a button for some games that use
Rotary controls and if you press it while in game your character will point in the direction you
move the joystick instantly and hold this position until you press it again and point the joystick 
in another direction.

games using this code in FBL currantly

Heavy Barrel
Midnight Resistance
Guerilla Wars
Ikari Warriors
Victory Road
Bermuda Triangle
T.N.K.III

Konami Core Update Number Two

Updated the Konami core to latest FBA lots of sound and Graphical fixes in all the Konami games
plus some new ones are now playable.

FBL Fixes

Fixed a VMM loading issue with Arcadia / Rapid Hero and all the rest of the NMK games
Improved the paddle control speed in Arkanoid (Game Now Playable)
Improved the paddle control speed in Cameltry
Fixed the game continue mode in UFO Senshi Youko Chan
Set the game continue mode to be on by default in Arkanoid Operation Wolf and Haunted Castle
Sorted some issues that made the following games lock into service mode or have coin problems on boot........

Dragon Unit
Violence Fight
Choplifter
UFO Senshi Youko Chan
Daioh
Block Carnival: Thunder And Lighting 2
Super Bar
Thunder And Lighting
Wiggle Waggle
Wit's



FBA Dev Fixes Ported to FBL

Fixed broken sprites in Lethal Enforcers [dink]
Added Fake Gun Reload to Lethal Enforcers [dink]
Fixed Capcom's The Speed Rumber: random slowdowns, screen priority issues [dink]
Fixed music in SD Gundam Psycho Salamander [dink]
Fixed missing tiles in Sand Scorpion [dink]
Fixed music tempo in Nostradamus [dink]
Fixed Oki MSM6295 banking in Shadow Force [dink]
Fixed music in Knuckle Bash 2 [dink]
Fixed stage 6 boss in Nostradamus [dink, Haze]
Fixed doorway/scene transitions in Tiger Road [iq_132]
Fixed sprite priority issues in Blood Brothers, most notably in the mine-level [dink]
Fixed music updated palette handling in Mysterious Stones [dink]
Added the breakable-background fix to 64th Street [Haze]
Fixed crash in Shadow force during Level 4 [dink, Pityesz]
Fixed graphics and timing issues in Gradius III [dink]
Fixed some graphical problems in the Rally-X and New Rally-X sets [dink]
New Rotary-button feature for Midnight Resistance, Heavy Barrel [dink]
New Rotary-button feature for Ikari Warriors Victory Road Guerilla Wars and other games in the SNK driver [dink]
When user mapped button is pressed: rotary direction becomes joystick direction [dink]
Fixed a sprite issue in Congo Bongo on the ending screen [dink]
Fixed random MCU reset problem in DJ Boy [iq_132]
Added nsc8105 mcu support to the m6800 cpu core [dink]
Fixed the apple sprite in Pooyan [dink, Zazzone]
Fixed Konami's The Main Event, it had sprite and priority issues (K052109 custom) [dink]
Fixed Highlight mode in Sunset Riders, fix also needed by Chequered Flag [iq_132, dink]
Updated the Sunset Riders protection chip emulation, fixes walking on slanted surfaces [Angelo Salese]
Fixed the gear shift in Continental Circus, Chase HQ, Special Criminal Investigation, Double Axle and Racing Beat [dink]
Improved Bonze Adventure by using an earlier version of the C-Chip protection simulation [dink, gamezfan]
Improved C-chip protection simulation in Operation Wolf [Bryan Mcphail]
Operation Wolf, allow continue by default [dink, gamezfan]
Fixed choppy scrolling on the left side of the screen in Blazing Star [dink]
Fixed a rowscroll graphical bug in UFO Youko Chan which broke the later levels in the game [dink]
Added i8051 mcu core [iq_132]


New Supported Games And Drivers Ported From FBA 

Added '96 Flag Rally to 1945kiii driver [dink]
Added Wing Force to the Kaneko16 driver [dink]
Added Ozma Wars to the Space Invaders driver [iq_132]
Added 1943 - The Battle Of Midway Mark II to the 1943 driver [dink]
Added Bang!, Snowboard Championship and Touch 'n Go (Korea, Unprotected) to the Gaelco2 driver [dink, iq_132]
Added Jungler, Loco-Motion, Commando (Sega) and Tactician to the RallyX driver [dink]
Added Changes, Hopper Robo, Battle Cruiser M12, Hoccer and Wanted to the Marine Boy driver [dink]
Added Bubble Bobble: Ultra (Hack by Penta Penguin) to the Bubble Bobble driver [dink]
Added Metal Slug 3 (NGH-2560) (Enhanced Violence Version hack by EEZEZY) [dink]
Added driver for Cabal [iq_132, dink]
Added driver for Fighting Roller [iq_132]
Added driver for Battle Lane [iq_132]
Added driver for Gaelco CG-1V/GAE1-based hardware [iq_132, dink]
Added driver for Athena, Guerrilla War, Ikari Warriors, Psycho Soldier, Victory Road etc etc[iq_132, dink]
Added driver for Himeshikibu and Android [iq_132]
Added driver for Beast Busters and Mechanized Attack [iq_132]
Added driver for Safari Rally [iq_132]
Added driver for Lasso, Chameleon, Photo Finish and Pinbo [iq_132]
Added driver for Parallel Turn [iq_132, dink]
Added driver for Breakthru and Darwin 4078 [iq_132, dink]
Added driver for Crazy Climber, Guzzler, Swimmer, River Patrol, Silver Land and Yamato [dink, iq_132]
Added driver for Dr. Micro [dink]
Added driver for Seicross, Radical Radial and Frisky Tom [iq_132]
Added driver for Jr. PacMan [iq_132, dink]
Added driver for Burger Time, Lock 'n Chase, Bump 'n Jump / Burnin' Rubber, Minky Monkey, Disco no.1 [dink, iq_132]
Added driver for Metal Freezer [Angelo Salese, iq_132]
Added driver for Fast Freddie / Fly Boy, Jump Coaster, Boggy '84, Red Robin, Imago [dink, iq_132]
Added driver for Heavy Unit [iq_132]
Added driver for Dangar, Galivan and Ninja Emaki [iq_132]
Added driver fot The Deep [iq_132]
Added driver for Zero Team 2000, New Zero Team, Raiden2 New v33 and RaidenDX New v33 [iq_132]
Added driver for Jaleco's City Connection [iq_132]
Added driver for Phoenix & Pleiads [iq_132, dink (sound)]
Added driver for Chequered Flag [iq_132]
Added driver for Formation Z [iq_132]
Added driver for Reaktor, The Masters of Kin, Track & Field / Hyper Olympic and Yie Ar Kung-Fu(GX361 conversion)[iq_132, dink]
Added driver for Counter Run, Gigas, Free Kick, and Perfect Billiard [vbt]
Added driver for Dynamite League, Record Breakers, Syvalion and Tetris on Taito H hardware[iq_132, dink]

Created New Marquees For....

Alpha Mission
Battle Lanes
Battle Crusier M-12
Beast Busters
Bermuda Triangle
BreakThru
Burger Time
Bump N Jump
Burning Rubber
Cabal
Chopper I
Changes
Chequered Flag
City Connection
Counter Run
Crazy Climber
Darwin 4087
Disco No 1
Fighting Golf
Formation Z
Free Kick
Frisky Tom
Galivan
Gigas
Gigas Mark II
Guerilla Wars
Guzzler
Heavy Unit
Hopper Robo
Hoccer
Hyper Olympic
Ikari Warriors
jungler
Jr Pacman
Lasso
Lococmotion
Lock N Chase
Mad Crasher
Marvin's Maze
Mechinized Attack
Metal Freezer
Ninja Emaki
Perfect Billiards
Psycho Soldier
Radical Radical
Raiden 2 New
Raiden DX New
safari Rally
Seicross
Snow Board Championship
Swimmer
Syvalion
T.N.K.III
Track & Field
Vanguard II
Victory Road
Wing Force


Samples 

Added a new sample for Safari Rally
Added a sample for Q-Bert which slipped my mind last time


gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Floydthebarber
Chaos

Full Source Code Included


------------------------------------------------------------------------------

Final Burn Legends v1.21

New Games Now Supported

Ninja Kid
Nova 2001
Raiders 5
Finalizer
Kabuki-Z
Time Pilot
Dig Dug
Power Surge
Atomic RoboKid
Yukiwo 
Centipede
Millipede
Sky Kid Deluxe
Rolling Thunder
Genpie Toumaden
Hopping Mappy
The Return Of Ishtar
Wonder Momo
Pack'n Bang Bang
Wonder Boy In Monster Land
Popeye
Sky Skipper
Mr Do's Castle
Mr Do's Wild Ride
Do Run Run
Jumping Jack
Kick Rider
Mirax
Q*Bert
Q*Bert's Qubes
Faster Harder More Challenging Q*Bert
Mad Planets
China Gate
Wiz
Scion
Stinger
Kung-Fu Taikun
Jackal
Top Gunner
Toki no Senshi - Chrono Soldier
Ufo Senshi Yohko Chan
Flicky 128k Version
Led Storm Rally 2011
Rumba Lumber




Improvements

With Madmab's help ive added another option to Bring up the In game Options and Exit Game Menus 
you can now use A+Y after setting it to this in the GUI Options

New Sample Code Loading Code For Fire Shark/Same Same Same

iq_132 added some new code to the sample player in FBL basically Samples can now be
set to load and unload as required when setup at driver level this adds Full Sound And FX
To Fire Shark/Same Same Same unfortunately it didn't work with the Rest of The Toaplan Games
Ghox And Vimana.

Misc Fixes

Sorted the Random Game Crashes in Bubble Bobble
Fixed Omega Fighter And Omega Fighter Special Both Games Working again
Better Balanced the Music And FX in Donkey Kong and Donkey Kong Jr
Improved the Sound And Music Balance in All the Seibu Games Raiden 2 Toki Etc Etc
Updated the Nemesis Driver to Latest FBA For Some Sound And Graphical Improvements
Updated the Gyruss and Pooyan Drivers to Latest FBA For sound and Graphical Fixes


FBA Dev Fixes Ported to FBL

Fixed sound in Donkey Kong 3 adding full Music and FX to the game [dink]
Hooked up ateris.cpp to the Pokey Sound Core adding Full Music and FX to Atari Tetris [dink]
Added System 2 support to the Sega System 1 driver [dink, vbt]
Fixed sound/music in Regulus [dink]
Fixed the positional mini-map in Rygar [dink]
Fixed bg priorities and added volume attenuation to the flstory driver [dink]
Added Rumba Lumber to the flstory driver [dink]
Added driver for Konami's Jackal [iq_132, dink]
Fixed PCM sample playback in the LastDuel driver [dink]
Fixed screen priorities in the LastDuel driver [iq_132]
Added good sprite dump of Led Storm 2011 Rally (US) [Guru, JacKc, iq_132]
Improved the timing in Snow Bros. Fixes slowdowns and other timing issues notable later in the game.[dink, Zazzone]
Fixed a sprite wrapping issue in Son Son [dink]
Fixed and improved timing in Pirate Ship Higemaru [dink]
Improved timing in Nemesis & Gradius, fixes glitchy video, proper laser & missile sounds [dink]
Added driver for Qbert, Qbert's Qubes, Faster Harder More Challenging Qbert and Mad Planets [dink]
Added driver for China Gate [iq_132]
Some timing improvements for Gun.Smoke [dink]
Improved timing in Commando - fixes some sounds/SFX, and glitching sprites [dink]
improved inputs in Ladybug and Pac-Man by converting them to 4-Way mode [dink]
Added driver for Mirax [dink]
Added driver for Centipede and Millipede [dink]
Added driver for Popeye and Sky Skipper [dink]
Added driver for Wiz [vbt]
Added driver for Mr. Do`s Castle, Do! Run Run, Mr. Do`s Wild Ride, Jumping Jack and Kick Rider [dink]
Added color lookup-table feature to the sprite engine in d_armedf.cpp [dink]
Added Dig-Dug to the galaga Driver [dink]
Added Pack'n Bang Bang to Kaneko16 Driver [iq_132]
Added graphical fade effects for Berlin wall and Pack'n Bang Bang in the Kaneko16 Driver [iq_132]
Added Fake Dip Option to enable or Disable the graphical fade effects in the kaneko16 Driver [iq_132]
Added Raiders 5 / Nova 2001 / Ninja Kun to the Pkunwar driver [vbt with help from dink & iq_132]
Added namcos86 Driver [iq_132]
Kabuki-Z graphics issues fixed, making the game playable [dink]
Fixed up sound in Finalizer [dink]
Fixed coin insertion issues in Raiden 2 / DX [dink]
Added New Sample Load and Unload code for FBL to the Sample Player [iq_132]
Fixed music, sound and sprite flickering in Gyruss [dink]
Hook up filters to Pooyan and fix music [dink]
Fix Time Pilot '84 palette banking. [iq_132]
Added more simulation to Chelnov's MCU [iq_132]
Added proper protection simulation to 1943 [iq_132]
Added ZET_IRQSTATUS_HOLD (like _AUTO but with long ACK) to the Z80 interface [dink]
Added ZetSetSP() and fix ZetSetHL() in the z80 interface [dink]
Hooked up Analogue steering for Konami GT, Red Force and Hyper Crash [dink]
Added driver for Konami's Finalizer [iq_132]
Fixed Colour Prom Loading for the Japan Romsets in the Super Punch driver [Jackc]
Fixed music in Spinal Breakers (Z80 banking issue) [dink]
Fixed corrupted graphics in the last couple levels of Spinal Breakers [iq_132]
Fixed missing ADPCM sounds in Superman in the Taito X driver [Barry]
Fixed Noboranka Bootleg in the system 1 driver game now playable [dink]
Fixed Player 2 Colours in sparkMan [gamezfan]


Created New Marquess For.....

Centipede
China Gate
Dig Dug
Do Run Run
Kick Rider
Mad Planets
Millipede
Mr Do's Castle
Mr Do's wild Ride
Nova 2001
Popeye
Q*Bert
Q*Berts Qubes
Raiders 5
Rolling Thunder
Sky Kid Deluxe
Sky Skipper
Time Pilot
Jackal
Top Gunner
Wonder Boy In Monster Land

Samples

Added a New Modded Sample For Fire Shark/Same Same Same



gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Floydthebarber
Chaos

Full Source Code Included


------------------------------------------------------------------------------

Final Burn Legends v1.20

Added Support for the following games

Congo Bongo
Donkey Kong Pauline Edition (Hack)
Future Spy
Super Zaxxon
Zaxxon

Improvements 

With some additional advice from Madmab i have now fixed all the Rom Filtering
all Roms sort correctly and wont crash the Emulator also added a new Filter
for Data East based games

New FBL Sample Player

Added support for the FBA sample player to FBL this adds 100% sound to
the following games.....

Donkey Kong
Donkey Kong All hack versions
Donkey Kong Jr
Congo Bongo
Future Spy
Galaga
New Rally-X
Mario Bros (Imperfect sound)
Masao (Bootleg of Mario Bros)
Rally-X
Space Invaders
Super Zaxxon
Zaxxon

Misc Fixes

Sorted the Rom Loading in all the clone versions of Galaga
so they no longer get stuck in dip on boot

FBA Dev Team Fixes Ported To FBL

IQ_132 kindly handed me some code to fix the palette problems
in the zaxxon driver all games now have the correct colours



Created New Marquees For Congo Bongo Future Spy Zaxxon and Super Zaxxon


gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Floydthebarber
Chaos

Full Source Code Included


------------------------------------------------------------------------------
Final Burn Legends v1.19

Added support for the following games

Metal Slug 2 With Speedup Hack (Removes In Game Slowdowns)
Kyros
Planet Probe
Super Stingray
Vaster

Improvements 

Madmab added some code to FBL fixing the long standing issues with the Neo-Geo
Rom List Filtering 

Capcom Core Fix 

Rolled back the Capcom Core Update to previous FBL Version as the
update broke some games and stopped many other Neo-Geo and CPS2 games
from loading in HD this older core is more stable and the game problems
mentioned above should also be sorted

Created A New Core

With +T+'s help Added An Extra Core Called "New" and moved the CPS-3
and a few other drivers across to launch using it this should help with overall
stability in Some other cores Like Cave Psikyo and Toaplan

Misc Fixes

Fixed Hyper Street Fighter 2 which got broke in FBL v1.18
Fixed Raiden 2 Raiden DX And Zero Team so they now work in HD
Fixed Gaia Crusaders So It Will Work In HD Again
Fixed B-Rap-Boys and Shogun Warriors so they now launch in HD
Fixed some CPS2 and Neo-Geo SD and HD Rom Loading
Fixed Some Graphical Problems in Osman it's Still SD only Though

FBA Dev Team Fixes Ported To FBL

Fixed Toki palette recalculation [iq_132, ArcadeTV]
Added Trap15's nice sheild warning mod DIP setting for GunNail [Trap15, dink]

^^ This when enabled in the Dips will now make that annoying Sheilds lost alarm
quieter and therefor less annoying :)

Created New Marquees For Kyros And Vaster


gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Floydthebarber
Chaos

Full Source Code Included


-----------------------------------------------------------------------------
Final Burn Legends v1.18

Added support for the following games

64th Street A Detective Story
Avenging Spirit
P47 The Phantom Fighter
Legend Of Makai
Kick Off
Shingen Samurai fighter
Ninja Kazen
The Astyanax
Hachoo
Plus Alpha
Saint Dragon
Rod Land
EDF Earth Defence Force
Soldam
Big Striker
Cybattler
Peek-A-Boo
Jitsuryoko Pro Yakyuu
Hayoshi Quiz Quza Keison
Circus Charlie
Pandoras Palace
Mega Zone
Roc N Rope
Time Pilot 84
Tutankham
Battlantis
Iron Horse
Jail Break
Blades Of Steel
Rock N Rage
Tricky Trap
Tecmo Bowl
Rack Em Up
GrassPin
1945 Part 2 hack of Battle Garrega
Battle Garrega Zakk Version 
Last Survivor
Uncle Poo
Come Back Toto
Puzz Love
Birdie Try
Hard Head
Hard Head 2
Super Ranger
Spark Man
Star Fighter
The Last Day
Gulf Storm
Pollux
Flying Tiger
Blue Hawk
Sadari
Gun Dealer 94
Primella
Super-X
R Shark
Pop Bingo
Fantasy Zone Time Attack Bootleg
Gigaman 2 The Power Battle
Final Crash Bootleg Of Final Fight
Street Fighter 2 Magic Delta Turbo (Hack)
Street Fighter 2 Championship Edition TU-Long (Hack)
Street Fighter 2 Championship Edition Turbo-BL (Hack)
Sangokushi 2 Sanguo Yingxion Zhuan (Hack)
Sangokushi 2 Sheng Jian Sanguo (Hack)
Sangokushi 2 San Shen Jian (Hack)

Improvements 

Capcom Core Updated to FBA 0.2.97.26
Major Update fixing graphical and sound problems in some games 
plus adding support for more Bootlegs and Hacks

Fixes 

Fixed Silent Dragon Game Now Playable
Fixed Graphical Errors in Air Buster 
Fixed Gear Change in Super Monaco GP Game Now 100% Playable
Fixed Selfeena Game Now Playable
Fixed Speed Problems in Green Beret and Rush N Attack Games Now Playable
Improved The Music and FX In Sand Scorpian
Fixed The Dips In Raiden 2 Raiden Dx and Zero Team
Updated the Raiden 2 Driver to latest FBA for some graphical and scrolling improvements

FBA Dev Team Fixes Ported To FBL

Fixed the alignment of the text layer in Pac-Land [dink]
Fixed sound in Renegade, replacing custom ADPCM with MSM5205 [barry, Alex Jackson]
Fixed distorted music in Air Duel after the level 1 boss [dink]
Fixed Vapor Trail running too slow (vblank timing) [dink]
Fixed SFX and music in Bucky O'Hare, improve synchronization [dink, iq_132]
Fixed Battle Bakraid crash in level 5 at the first mid-boss [dink]
Slightly improved the music/sfx in Wyvern-F0 [dink]
Preserve AY8910 port handler pointers on state load/save, fixes savestate stability issues [dink]
Fixed slowdowns/sprite flicker/crash on exit in several Dataeast Dec8 games [dink]
Fixed the music tempo fluxuations in Vapor Trail and Crude Buster [dink]
Fixed mis-aligned sprite:bg layer in Vapor Trail [dink]
Fixed slowdowns in Air Buster [dink]
Fixed music in Pocket Gal Deluxe [dink]


Created Loads Of New Marquees


gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Floydthebarber
Chaos

Full Source Code Included


---------------------------------------------------------------------
Final Burn Legends v1.17

Added support for the following games

Ken-Go
Hacha Mecha Fighter (Unprotected Version)
Neo Pong

Fixes

Huge NMK Update

Updated the NMK driver sound core and TLSCS90 CPU to latest FBA
this improves the sound big time in alotta top games and fixes
some graphical niggles some games had as well

Some NMK games with sound and graphical improvements in this release

Arcadia/Rapid Hero 
Black Heart
GunNail
Hacha Mecha Fighter (Unprotected version plays 100%)
Kotetsu Yousai Strahl
Super Spacefortress Macross 1
Super Spacefortress Macross 2
Thunder Dragon (Now Has Sound)
Thunder Dragon 2
US AAF Mustang
Vandyke

Misc Fixes

Lode Runner The Dig Fight (Now Playable On Standard Xboxes)
Quiz De Idol Hot Debut (Now Playable On Standard Xboxes)
Street Fighter III 3rd Strike (Now Playable on Upgraded 128mb Xboxes)
Fixed the Annoying Buzzing sounds in Power Instinct 2 USA Version Game Now Playable
Fixed Graphical Issues in Dragon Master Game Now Playable
Fixed Graphical Problems and Slowdown in Sand Scorpian Game Now Playable

Fixed The Following games that were locking into Service Mode On Boot All Are Now Playable....

Stagger 1
Spectrum 2000 (Horizontal Version)
Trophy Hunting Bear And Moose
Wing Shooting Championship
Ultra Balloon

Created A New Marquee For V-Five


gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Floydthebarber
Chaos

Full Source Code Included

--------------------------------------------------------------

Final Burn Legends v1.16

Added support for the following games

Hammer Away
Air Assault
Fire Barrel
Dream Soccer 94 (World Version)
Alien Invaders (Prelim sound)
Asterix
Lethal Enforcers
Bucky O-Hare
GI Joe
Wild West CowBoys Of Moo Messa
Xexex
Dragon Master
Bishi Bashi championship
Super Bishi Bashi Championship
Time Limit
Progress
Knuckle Joe
Samurai Nihon-Ichi
Lady Master of Kung Fu
Go Go Mr. Yamaguchi
Mission 660
Ring Fighter
Space Invaders
Mario Bros
Atari Tetris
Racing Beat
Side Arms-Hyper Dyne
Turtle Ship
Dygar
Twin Falcons
Ark Area
Mutant Night
Ninja Kid 2
XX Mission
Omega Fighter
Omega Fighter Special
Dragon Ball-Z (Upgraded 128mb xboxes Only)
Dragon Ball-Z 2 super Battle (Upgraded 128mb Xboxes Only)
Violent Storm (Upgraded 128mb Xboxes Only)
Mystic Warriors (Upgraded 128mb Xboxes Only)
Metamorphic Force (Upgraded 128mb Xboxes Only)

Fixes

Massive Konami core update

All the Konami games now have improved sound and graphics this also
fixes some games that had graphical problems which rendered them unplayable
Ajax and TMNT 2 for example 

Light Gun Games

Ported dinks new Light Gun Crosshair handling code across from FBA basically
the Crosshairs now disappear after 4 mins of inactivity this stops the player 2
Crosshair from staying on Screen when not in use 

Irem Fixes

Added sound to Air Duel
All Irem 72 based games now have better sound
Fixed music and graphics in Dragon Breed game now playable
Fixed the bad graphics in Image Fight game now playable
Fixed bad graphics in the following games making them playable
Image Fight
Battle Chopper
Hamerin' Harry
Ninja Spirit
Legend of Hero Toma
X-Multiply (Japan Version Only) World version plays faster but has some slight
graphical problems

Misc Fixes
Fixed in game crashes in Battle Shark game now fully playable
Fixed in game crashes in Night Striker game now fully playable
Fixed in game crashes in Space Gun game now fully playable
Fixed sound problems in Mr Do
Improved Controls in After Burner 1 and 2
Fixed Speed and music issues in Pang and Buster Bros
Fixed Sound Sample playback in Trojan and Avengers
Fixed The Slowdown in Surprise Attack
Fixed Slowdowns in Nostradamus

Created loads of New Marquees 



gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Floydthebarber
Chaos

Full Source Code Included

--------------------------------------------------------------

Final Burn Legends v1.15

Added support for The Following Games

Raiden 2
Raiden DX
Zero Team
Wyvern F-0
DJ Boy
Cyber Tank
Silver Millennium
Sand Scorpian
Salamander/LifeForce
Nemesis/Gradius
City Bomber
Twin Bee
Galactic Warriors
Black Panther
Kitten Kaboodle
The Lost Castle In Darkmist
Mustache Boy
Blomby Car
Terra Cresta
Rabbit Punch
Super Volleyball
Steel Force
Mighty Warriors
Exzisus
Momoko 120%
Arm Wrestling
Punchout
Super Punchout
Tail To Nose-Great championship
Super Formula 
Donkey Kong
Donkey Kong 2 Jumpman Returns v1.1
Donkey Kong 2 Jumpman Returns v1.2
Donkey Kong Foundry
Donkey Kong Jnr
Donkey Kong 3
Drakton
Hero In The Castle Of Doom
Herbie At The Olympics
Pest Place (Bootleg of Mario Bros)
Radar Scope
Dolmen
Mikie
Mikie High School Graffiti
Psychic 5
Xain'd Sleena
Soldier Girl Amazon
Kid No Hore Hore Daisakusen
Super Locomotive
Water Balls
Heavy Metal
Kicker
Shao-Lins Road
Yie Ar Kung-Fu
Bygone
Chop Lifter (Only The Bootleg Version Works)
Jackie chan Fists Of Fire (Upgraded 128mb Xboxes Only)
Jackie Chan The Kung-Fu Master (Upgraded 128mb Xboxes Only)
Lode Runner The Dig Fight (Upgraded 128mb Xboxes Only)
Ninja Baseball Batman (Some Graphical issues)



New 128mb Launching Code by MadMab
Madmab added some code which allows FBL users with upgraded xboxes
to easily launch the games in final Burn Legends using any dashboard

Added New game rotation code which should fix most of the games
that incorrectly boot upsidedown in FBL Big thanks to BritneysPAIRS
for help and advice with adding this 


Data East Fixes

Fixed the bad graphics in the following games making them fully playable 

Caveman Ninja
Heavy Barrel
Midnight Resistance
Robocop 2

Added Rotary Controls for

Heavy Barrel
Midnight Resistance

Fixed the speed in all these Data East games making them play faster

Boogie Wings 
Caveman Ninja
Crude Buster
Darkseal
Diet Go Go 
Funky Jet
Mutant Fighter
Nitro Ball
Robocop 2
Rohga Armor Force 
Super Burger Time
The Cliffhanger Ed Randy
Thunder Zone
Tumble Pop 
Vapor Trail
Wizard Fire 

Konami Fixes

Fixed the game speed graphics and music in Contra
Fixed the game speed and music in Devastators

Full sound now works in the following games

88 Games
Crime Fighters
Gang Busters
Gradius 3
Super Contra
Thunder Cross

Toaplan/Taito Fixes

Sorted the bad graphics in

Alcon
Get Star
Slap Fight
Tiger Heli
Fixed Top Speed game now playable

Capcom Fixes

Fixed the bad graphics and game speed in Gun Smoke
Fixed the crashes in Black Tiger Game Now Playable

NMK Fixes

Fixed bad sound in GunNail
Fixed bad graphics in Task Force Harrier Game Now Playable
Added sound and fixed bad graphics in Rapid Hero Game Now Playable
Added sound and fixed bad graphics in Arcadian Game Now Playable
Thunder Dragon 2 Now has Stereo Sound

Misc Fixes

Fixed The Berlin Wall game now works
Fixed Bad and incorrect sound in Toki
Fixed the speed problems in Best Of Best Game now playable
Fixed some control and dip issues in Bank Panic and Combat Hawk
Fixed the following games from loading the wrong way up on boot....

Violence Fight
Rambo 3
Nastar Warrior Rastan Saga 2


Created loads of New Marquees 



gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Floydthebarber
Chaos

Full Source Code Included

--------------------------------------------------------------
Final Burn Legends v1.14

Added Support for the following games

Bubble Bobble Lost Cave v1.0
Bubble Bobble Lost Cave v1.1
Bubble Bobble Lost Cave v1.2

Bugfix Update

Sorted a issue that was causing certain games to fail on load

Chelnov Atomic Runner
Captain Silver
Karnov
Wonder Planet 

The above games plus any others that were affected are fixed now


Data East Fixes

Fixed Game speed in

Chain Reaction 
Charlie Ninja 
Joe N Mac Returns
Magical Drop
Magical Drop Plus 1
Osman
Party Time Gonta The Diver 2


gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Floydthebarber
Chaos

Full Source Code Included

-------------------------------------------------------------------
Final Burn Legends v1.13

Added support for the following games

B-Rap-Boys 
B-Rap-Boys Special Versions
Fujiyama Buster
Knights Of Valor Superheroes Plus
Shogun Warriors
The Killing Blade Plus

PGM bugfixes

Fixed the graphical bug in The Gladiator Road Of The Sword
Fixed the missing graphics in SVG Spectral Vs Generation
Fixed the dip switches And the Fake Regions so they now save in...
Puzzli 2
puzzli 2 super 
The Gladiator Road Of The Sword
SVG Spectral Vs Generation

Data East Core Massive Update

New games now playable

Act Fancer
Boulder Dash
Caveman Ninja
Hippodrome
Lemmings 
Midnight Resistance (No Rotary Controls)
Side Pocket
Sly spy
The Cliffhanger Ed Randy
Trio The Punch 

As well as the above all these games now have full sound

Boogie Wings 
Crude Buster
China Town
Dark Seal
Diet Go Go
Funky Jet
Mutant Fighter
Nitro Ball
Robocop 2
Rohga Armour Force
Schmeiser Robo
Super Burger Time
Thunder zone
Tumble Pop
Wizard Fire 
Vapor Trail



gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Floydthebarber
Chaos

Full Source Code Included

------------------------------------------------------------------------
Final Burn Legends Unofficial

*******THIS IS NOT A UPDATE FROM THE LATEST FB ALPHA RELEASE!!!!*******

*******Remember to refresh your game list in the option screen!!*******

Added Support for the following games

The Gladiator Road Of The Sword
SVG Spectral Vs Generation
Puzzli 2
Puzzli 2 Super
Pac-Land
DD Crew (World 2 Player Version) (Hacked Rom)
DD Crew (World 3 Player Version) (Hacked Rom)
DD Crew (Japan 2 Player Version) (Hacked Rom)
DD Crew (USA 4 Player Version)   (Hacked Rom)
Desert Breaker (World Version)   (Hacked Rom)
Desert Breaker (Japan Version)   (Hacked Rom)
Laser Ghost (World version)      (Hacked Rom)
Laser Ghost (USA version)        (Hacked Rom)
Clutch Hitter (World version)    (Hacked Rom)
Clutch Hitter (Japan version)    (Hacked Rom)

Updated the namco sound src files adding full Music and FX to....
Pac-Land 
Baraduke
Metro Cross
Rally-X 
New-Rally X
Sky Kid
Galaga
Dragon Buster
Plus a few other Namco games

Added a new VMM routine for Penguin Bros Game now playable in FBL again

The hacked games above require special roms to play them on a standard xbox
these roms are available from my FTP folder


gamezfan

emuxtras.net
neosource.1emu.net

-Special Thanks to:

iq_132
dink
Treble Winner
vbt
Nes6502
Madmab
+T+
BritneysPAIRS
Neil222
destronger
SPPV
Floydthebarber
Chaos

Full Source Code Included

-----------------------------------------------------------------------------------------------
Final Burn Legends 1.12 Optimized Edition

Optimized the each xbox binary compiled per instruction from 'freakdave' over at emuxtras.net.

*******THIS IS NOT A UPDATE FROM THE LATEST FB ALPHA RELEASE!!!!*******

*******Remember to refresh your game list in the option screen!!*******

-destronger

emuxtras.net
1emulation.com

---------------------------------------------------------
Final Burn Legends 1.11

-Games added:

Bang Bang Bustern
Treasure of the Caribbean
DoDonpachi Arrange v1.0
Ketsui Arrange v1.0
Ketsui Arrange v1.5
Ketsui Arrange Back Version
Ketsui Arrange Fast Version
Ketsui Arrange Mr. Stoic Version

-Dipswitches added:

Demon Front
Bee Storm Dondonpachi

-Games fixed/working:

Galaga*
Extreme Downhill*
Asura Blade
Asure Buster
Multi Champ*

(*note: you may need to delete some ini's in your config folder)

-Favorites List:

Updated

-Special Thanks to:

+T+
iq_132

-Thanks for beta testing:

cbagy
gamezfan
t3chnosis
cb-games

-Marquee's contribution:

cb-games
destronger


*******Remember to refresh your game list in the option screen!!*******

-destronger

emuxtras.net
1emulation.com

---------------------------------------------------------
Final Burn Legends 1.10

- Games added are Demon Front & Beestorm DoDonpachi 2

- Build the rom:

---You will need the following zipped roms---

- dmnfrnt.zip
- ddp2.zip
- pgm.zip <--bios

1) Demonfront just get version 102 (dmnfrnt.zip) then get Beestorm DoDonpachi 2 (ddp2.zip)

2) For Beestorm DoDonpachi 2 (ddp2.zip) add the following file to the zip: ddp3_bios.u37 (can be found in ddp3.zip or pgm.zip) i found it in a pgm.zip

3) Beestorm DoDonpachi 2 (ddp2.zip) should have the following:

	v102.U8
	v100.U23
	t1300.U5
	m1300.u5
	ddp3_bios.u37
	ddp2_igs027a_japan.bin
	b1300.u7
	a1301.u2
	a1300.u1
	
4) Demonfront (dmnfrnt.zip) should have the following:

	wo4501.u5
	v102_16m.u5
	v101_32m.u26
	t04501.u29
	dmnfrnt_igs027a.bin
	b04502.u11
	b04501.u9
	a04503.u6
	a04502.u4
	a04501.u3

5) 5 pgm bios files (pgm.zip):

	bios.u42
	pgm_m01s.rom
	pgm_p01s.u20
	pgm_p02s.u20
	pgm_t01s.rom

You don't need to have the pgm bios in the actual games. you do need the pgm.zip to have to play all pgm.zip games though.

*******Remember to refresh your game list in the option screen!!*******

destronger

1emulation.com
emuxtras.net

---------------------------------------------------------------------

Final Burn Legends 1.10 beta <-----alot of issues, just ignore this version

- Updated emulator core from FB Alpha 0.2.97.15; many games added and/or
improved. See official changelogs for details.
http://www.barryharris.me.uk/

- Roll back on games like 'Guardians' and such.

- Note: this is just a beta of a WIP that +T+ was working on. I went ahead
compiled it and rolled back the Toaplan & Psykio cores to v1.9 for this release.

- Gimmie a break... this is my first time doing this. Besides, iq_132 is working
a version of this too which will be better.

destronger

1emulation.com
emuxtras.net

----------------------------------------------------------------------

Final Burn Legends 1.9

- Fixed missing sound in some games.

+ T +

----------------------------------------------------------------------

Final Burn Legends 1.8

- Updated emulator core to FB Alpha 0.2.97.14; many games added and/or
improved. See official changelogs for details.
http://www.barryharris.me.uk/

- VMM added to Tecmo driver by iq_132. Games now working:
Deroon DeroDero
Toukidenshou - Angel Eyes

- Fixed Penguin Brothers.

- Added option to highlight non-working games in ROM list. 

Enjoy!

+ T +


Notes:
- This is an upgrade package, to install simply copy the included files 
and folders to your FBL 1.7 directory, overwriting anything existing.

----------------------------------------------------------------------

Final Burn Legends 1.7

- The following games were broken in 1.666 and have been fixed:

Bonk's Adventure
Blaze On
1000 Miglia
Mille Miglia 2
Explosive Breaker
The Berlin Wall
Magical Crystals
DoDonpachi Dai-Ou-Jou (Black Label)
Knights of Valour 2
Knights of Valour 2 Plus

+ T +

----------------------------------------------------------------------

Final Burn Legends 1.666 (Happy Halloween!)

- Updated emulator core to FB Alpha 0.2.97.12; many driver fixes 
and added games. See official changelogs and DATs for details.
http://www.barryharris.me.uk/

- Optimized updated code for Xbox. (thanks to kenshiro)

- Improved speed in new Irem drivers. (thanks to iq_132)

- Performance boost in Ketsui, DoDonPachi 3, and EspGaluda.

- Added Guwange (Special Version). (thanks to JackC)

- Added option to select new NeoGeo BIOS file.

- Added analog controls to games that use them. (Out Run, etc.)

- Reduced default controller deadzone to make analog controls more
responsive.

- Fixed DIP switches and region settings in CPS1, PGM, Toaplan, and 
Psikyo games.

- Fixed controls in the following games:
Moonwar
Angel Kids (use both thumbsticks)
Forgotten Worlds (rotate with L & R)

- Re-fixed item button in CPS Mega Man games

- Patched out long hardware test in Ghouls'n Ghosts.

- Fixed Devil World.

- Improved default screen sizes.

- FBL Extras package updated to include screenshots and marquees
for added games. 


Enjoy!

+ T +


NOTES: 

- This version requires a CLEAN INSTALLATION. If you just copy the
files over an earlier version you will most likely experience problems. 
Please only report issues if you are running a clean install.

- The ROM set has been updated to match MAME 0.143u8. Use the DATs
provided in the tools\ folder to check you have the correct ROMsets.

- A good note from the original author is worth repeating: 
RELEASE THE SOURCE! Don't take mine or anyone else's work and not release 
the source. Everyone should get to benefit and future developers should 
be able to improve the code whenever current development stops.


----------------------------------------------------------------------

Final Burn Legends 1.5

What's New:

- Updated PGM code by iq_132. Games now working:

Knights of Valour 2
Knights of Valour 2 Plus
Martial Masters


- Added preliminary Irem driver.

- Updated several sets and names to match MAME.

- Added configurable button for entering settings in Cave games.

- DIP switches now disabled automatically for games that need it.

- Fixed button input in Super Puzzle Fighter II Turbo.

- Double Dragon can now be CPU overclocked to eliminate slowdown.

- Controls fixed in Crazy Climber 2 (use both analog sticks).

- Slight performance increase in Sega driver. Some games still not full 
speed but getting there.

- Performance boost in Taito-Z games.

- Commando parent set fixed.

- Fixed DIP switches in Parodius.

- Fixed inverted graphics layer in '88 Games.

- Re-fixed item button in Dungeons & Dragons games.

- Music now works in the following games:

Mahjong Gakuen
Mahjong Gakuen 2 Gakuen-chou no Fukushuu	
Poker Ladies
Dokaben
Pang
Capcom World
Adventure Quiz 2 Hatena Hatena no Dai-Bouken
Super Pang
Monsters World
Super Marukin-Ban
Quiz Tonosama no Yabou
Quiz Sangokushi
Block Block


- Parent video/marquee/screenshot is now displayed if no clone image is found.

- Added option to disable auto rotation in vertical games

- Fixed 10x11 pixel ratio setting.

- Restored animated logo to main menu.

- D-pad can now be used to fine tune screen size. Use D-pad alone to
scale the screen, use Left Trigger + D-pad to move the screen.

- Tidied up Filtered Games and added new Custom filters; "PGM", "Cave + PGM",
"Taito", and "Toaplan".


Enjoy!

+ T +


Notes:
- This is an upgrade package, to install simply copy the included files
and folders to your FBL directory, overwriting anything existing, then
delete your \ini\FinalBurnLegends.ini file. This file must be recreated
to include new options present in FBL1.5. Failure to delete this file
will result in UI issues.

- Several romsets have changed in this release. Use the included DATs to
check your roms before reporting problems.


----------------------------------------------------------------------

Final Burn Legends 1.4

This is an update to Final Burn Legends originally ported by nes6502.
Many core components have been updated to the latest PC version of FBA 
and it also uses elements from FBANext by lantus and code from the
skilled community over at the Neosource forums. Many new ROMsets have
been added and several games are now working that either didn't before
or had issues that are now fixed. In addition, this release contains
Xbox-optimised PGM drivers by iq_132. Updated DATs are included in the 
tools/ folder. If you have any questions or comments or would like to
help support the continuation of this project then visit the forum at:

http://www.1emulation.com/forums/index.php?showforum=58

Please see notes at the bottom of the change log for installation and
other important information.

Enjoy!

+ T +


----------------------------------------------------------------------


Whats New:

- PGM games added: (by iq_132)

Ketsui Kizuna Jigoku Tachi
Espgaluda
DoDonPachi Dai-Ou-Jou
DoDonPachi Dai-Ou-Jou Black Label
Oriental Legend Special Plus
Knights of Valour Superheroes


- PGM games now working: (by iq_132)

Oriental Legend
Oriental Legend Super
The Killing Blade
Knights of Valour
Real and Fake / Photo Y2K


- Simple 156 games added: (by iq_132)

Chain Reaction
Charlie Ninja
Joe & Mac Returns
Osman
Party Time: Gonta the Diver II / Ganbare! Gonta!! 2


Galeco games added: (by iq_132)

Thunder Hoop
Squash


Gaelco games now working: (by iq_132)

Biomechanical Toy
Maniac Square (prototype)


- Seta 2 games now working: (by kenshiro)

Guardians / Denjin Makai II
Mobile Suit Gundam EX Revue
Deer Hunting
Turkey Hunting USA
Wakakusamonogatari Mahjong Yonshimai
Trophy Hunting - Bear & Moose
Wing Shooting Championship
Gunbarich
Mahjong G-Taste
Tetris the Absolute The Grand Master 2
Tetris the Absolute The Grand Master 2 Plus


- Other Games Added:

Alien Sector
Angel Kids
Asuka & Asuka
Bonze Adventure
Bouncing Balls
Cadash
Cosmic Avenger
Dark Tower
Dorodon
Dragon Buster
Egg Hunt
Fire Shark
Galmedes
Ginga NinkyouDen
Haunted Castle
Hexa
Knuckle Bash 2
Kokontouzai Eto Monogatari
Marine Boy
Markham
Maze of Flott
Metro-Cross
Miyasu Nonki no Quiz 18-Kin
Mogura Desse
Onna Sansirou - Typhoon Gal
Rally Bike / Dash Yarou
Sky Army
Sky Kid
Snap Jack
Space Position
Space Raider
Speed Spin
Springer
Success Joe
Tetris (D.R. Korea)
The Amazing Adventures of Mr. F. Lea
U.N. Defense Force: Earth Joker
Varia Metal
Victorious Nine
Vimana
Welltris
WOW New Fantasia


- Other Games Now Working:

Arkanoid
Blood Bros.
Sky Smasher
Tiger Heli
Lady Bug
Vendetta
Mazinger Z
Ultra Balloon


- Also many updated sets and new clones of existing sets added.


- Game Fixes:

Mogura - input fixed.
Double Dragon - speed fixed.
Power Instinct - speed fixed.
F-1 Dream - graphics fixed.
Gun.Smoke - speed fixed.
S.P.Y. - speed fixed.
Teenage Mutant Ninja Turtles - 4-player input fixed.
Teenage Mutant Ninja Turtles 2 - 4-player input fixed.
Ultraman - speed fixed.
Hexion - dipswitches fixed.
Metal Slug 5 - parent set fixed.
Crime Fighters - input fixed.
Dynasty Warriors - input fixed.
Bullet - input fixed (right stick to shoot)
D-Con - input fixed
SD Gundam Psycho Salamander - input fixed
Last Mission - graphics fixed
Heavyweight Champ - input fixed
Mars - input fixed (right stick to shoot)


- Screen rotation angle fixed. (thanks to Neo369 & PhilExile)

- Hardware filter bug fixed.

- Dipswitch and input updates for several games (by BisonSAS)

- Screen size default can now be set in main video options. 
Individual game sizes will override this and can still be set in the 
in-game menu as before. (see note below)

- Preset screen sizes for the Darius, Ninja Warriors, and Pac-man games.
(The super-wide games should look pretty perfect on a 16:9 TV now)

- Widescreen Fix option for 4:3 display on 16:9 screen.

- Cabinet marquees can now be displayed on the ROM browser screen.

- Option to toggle video preview sound.

- New default skin, Blue Fire Arcade. (by Neil222)

- White screen issue with image viewer is fixed in default skin. (by Neil222)

- Screenshots and marquees are available to download in a separate
'FBL Extras' package. I STRONGLY recommend downloading this as it improves
the look and feel of the interface immensely.



NOTES: 

- This is NOT an upgrade install and a clean installation is highly
recommended. If you simply try to copy the files over an earlier version 
you will most likely experience problems. Game specific configs and other
support files can easily be copied across from a previous installation.
Please only report issues if you are running a clean install.

- When setting the default screen size using the new feature it's 
important to keep in mind that vertical games will rotate your settings by 
90 degrees, so the horizontal width will become the vertical height when 
rotated etc. Just play with the settings until you find a happy medium.

- A good note from the original author is worth repeating: 
RELEASE THE SOURCE! Don't take mine or anyone else's work and not release 
the source. Everyone should get to benefit and future developers should 
be able to improve the code whenever current development stops.



Many thanks to:
- nes6502 for his excellent Xbox port of FBA.
- iq_132 for the Xbox PGM drivers and countless other driver additions.
- kenshiro for his updated drivers and fixes.
- The Neosource community for many FBA code updates and fixes.
- lantus for FBANext
- Treble Winner for the updated FBA
- Neil222 for his help and the new default skin.
- Neo369 and PhilExile for the rotation fix.
- Special thanks to neoryu for his testing and support.
- And to Alinky for her HDTV and patience.



------------------------------------------------------------------------

Final Burn Legends 1.3

-Fixed controls for:

Mega Man - the power battle
Mega Man 2 - the power fighters


------------------------------------------------------------------------

Final Burn Legends 1.2

-Added Final Fight Bootleg. This is a great hack that lets you play as
the boss characters.

-Fixed item controls for Dungeons and Dragons Tower of Doom and Shadow
over Mysteria.

-Included config files for Lost and Forgotten Worlds that fixes 2P
controls. Overwrite the existing D:\congig\games\ ini files with the ones
provided.

-Added option to the GUI to generate all the tools. This will generate
the screenshot.bat, a ROM list, a game list, and all the dat files for
verifying games. They are written to the D:\tools folder. The only new
game added is ffightb.zip so I am not including new dat files. If you
need them, they can now be generated.

Installation:

Install FBL 1.1 then copy the FBL 1.2 files over the FBL 1.1 files.

Note:

Some games work only in certain resolutions. If a game runs out of 
memory or crashes, try a different resolution. For example, Guwange only
works in 480i, 480p, and 1080i. It crashes in 720p.

Thanks:

-iq_132 for help with the Final Fight Bootleg
-neoryu for finding the CPS1 and CPS2 bugs.


------------------------------------------------------------------------

Final Burn Legends 1.1

What's new:

-Added ability to select any Neo Geo BIOS. There are 23 different BIOS
types supported. UniBIOS 2.3 is the default and recommended. This is
saved per game, so if a user finds a game that the UniBIOS does not work
well for they can change the BIOS for that game and it is saved
separately. When a game starts the first thing that is displayed is the
UniBIOS startup screen. Press A, B, and C (by default this is Xbox X, B, 
and A) to setup the BIOS. This is only needed once per game. The user
can set the game to AES or MVS mode, change the region, and disable the
hardware test (green screen). This will make games start a lot faster.
During emulation, press P1 Start and P1 Coin to bring up the in-game
BIOS settings. There is a great cheat database built in with codes for
all games.

-Added suport for Ironclad / Chotetsu Brikinger. The region must be set
to USA or Japan or the game won't boot. When the UniBios 2.3 screen
appears, press Xbox B + X + A to start the BIOS setup where you can
change the region to USA or Japan. The default region is Europe so the
game will not work if this step is skipped.

-Fixed NVRAM saving for CPS2 games

-Added option to overclock the 68K CPU used in many games. Games that
use this CPU include CPS2, CPS2, Neo Geo, Cave, and others. Set it to
300% for games like Metal Slug 1, 2, ESP Rade and it will get rid of all
slowdown. If any game that uses this CPU has slowdowns then increase the
CPU speed and it may fix the issue. It also may cause bugs in the game.

-Added alternate ways to display the in game emulation menu. This will be
useful for players who use controllers without a right analog stick.

The choices are:

Right Analog Click
Left Trigger + Right Trigger
Back + Start
Left Trigger + Back
Right Trigger + Back

-Added option to display all games, parents, or clones. This applies
to the ROM browser and all filters. This does not apply to the Favorites
list.

-Added option to highlight parent sets. That way a user can browse
all the games and quickly pick out a parent ROM.

-Arcade images can now be viewed from the ROM browser. Select a game
and press the Start button. The images go in:

Control panel images - D:\Images\cpanel
Marquee images - D:\Images\marquee
Cabinet images - D:\Images\cabinet
Flyer images - D:\Images\flyers
In game screenshots - D:\Images\snap
Title screenshots - D:\Images\title

Press left and right on the D-Pad to go to the next or previous image.
Use the left analog stick to move the image
Use the right analog stick to zoom in or out.

-The MAME history can now be viewed from the ROM Browser. Select a game
and press the Back button

-Added DIP switch settings to most games. This can cause problems for
some games. Most of the time it works perfectly.

-Added an option to disable DIP switches. If a game runs strangely,
try disabling DIP switches.

-Change the crashes error message to be more generic

-Removed a few Genesis games that were causing the emulator to crash

-Fixed a bug where the Option screen wasn't loaded when a PGM game ran
out of memory or a ROM was invalid.

-Fixed a bug where the Flicker Filter wasn't applied when a game
started. I have no way to test this fix so if it is still broken please
post in this thread. Try testing a Neo Geo Game, Toaplan, Psykio, Cave,
CPS2, and Sega game to see if it works for all the different cores.

-Added an option to disable Hiscore saving. Hiscore saving is disabled
by default. This is on a per game basis. If a game works fine the first
time it's played, but then has problems the next time, it may be because
of the Hiscore saving. It can be found in the General Options menu.

-Cleaned up the source so that all cores use the same GUI files

-Added some defensive code to make the emulator more stable. Hopefully
this will eliminate the random crashes when saving a screenshot,
savestates, etc...

-Fixed a bug that caused a corrupt ini file when the button A was
pressed when there were no games

-Fixed some bugs where the default controller setting wasn't used

-Added an option to disable video previews. If you are not going to use
them then disable this option. It will speed up the ROM browser

-Added option to disable frame skipping. I can't think of one reason
why anyone should do this since it will cause audio problems and
slowdowns if a game can't run fullspeed. It is automatically disabled
when it is not needed. Forcing it to be disabled all the time is not
recommended. However, this was requested so I added it.

-Fixed a bug where centered text wasn't always centered.

-Disabled Neo Geo save states. These were too buggy and many games
crashed the emulator. This may be related to memory problems with the PC
port, my code, or something else.

-Removed most of the debugging code. This should add a speed up.

-Added an image viewer.

-Fixed a bug where the Main Menu video would play after exiting a game.

-Added the Main Menu video paths to the skin ini file. This way a user
can create a skin that uses different videos and provide them with the
skin.

-Added Kenshiro's fixes for Neo Geo and Psykio:

New Psykio games that now work:

Gunbarich
Mahjong G-Taste
Tetris the Absolute The Grand Master 2
Tetris the Absolute The Grand Master 2 Plus

NeoGeo fixes:

Speed up a bit more loading time
Reduce the amount of RAM on some P-X decrypting routines
Get svcpcbnd working (need a special graphic routine for the 2 * 32Mo
C-X)
Remove the support for the PCB version of KOF2003. It will never work
unless to rewrite completely the VMM support
Added samsho4k: Pae Wang Jeon Seol / Legend of a Warrior (Korean
censored Samurai Shodown IV)
Added samsho2k: Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of
Samurai Shodown II)
Added a function to select the bios you want. Unibios 2.3 is the default
one.
Fixed wrong name in mslug4nd set: 263-pg1.bin ---> should be 263-p1.bin
Fixed game title of mslug3hd: Metal Slug 3 (not encrypted, decrypted C)
---> Metal Slug 3 (not encrypted, decrypted C)
Various source cleanup

-Added an updated cheat.dat file by neoryu

The changes are:

A Select Background option was added for these sets:

ssf2
ssf2u
ssf2xj
ssf2t
ssf2tur1
ssf2tu
ssf2xj
sfa
sfau
sfz
sfzjr1
sfzjr2
sfz2al
sfz2alj
dstlk
dstlku
dstlkur1
vampj
vampjr1
vampjr2
cybots
cybotsj
cybotsu
msh
mshj
mshjr1
mshu
vsav
vsavj
vsavu
vsav2

An option to play as True M. Bison / Shin Vega was added for these sets:

sfa3
sfa3u
sfz3
sfz3jr1


The emulator did not see the cheats at all for these sets:

sfz2al
sfz2alj

-This has been adjusted.

The emulator did not see the Select Character PL1 /Select Character
PL2 cheat for these sets:

sfa
sfau
sfzj
sfzjr1
sfzjr2
sfz2al
sfz2alj

-This has been adjusted.

I made many changes to the characters names for the Euro, Japan, and US
romsets for all of the corresponding CPS2 fighting games. It makes it
easier to apply a cheat pertaining to the correct character when youre
playing a game where the name difference matters for the cheat you
select. For example, a Balrog cheat will be an M.Bison cheat if youre
playing a rom without corrected cheat names for the region it came from.
For the parent Euro, US, and Japan CPS2 fighting games, this minor issue
has been remedied.

Notes:

You will need to do a new install. You cannot use any previous CPS2 
save states, nvram, or game settings. The safest way to upgrade is:

1) Delete the save file for FBL 1.0
2) Copy the FBL 1.1 folder to the Xbox
3) Copy your Roms and screenshots from the FBL 1.0 folder to the FBL 1.1
folder

If you ignore this step and try to copy the new files over the FBL 1.0
directory, it will not work.

To upgrade any of the new skins to work with FBL 1.1:

1) Open the ini file for the skin
2) Add these lines to the bottom:

MovieEnabled=1
DisplayMode=2
HighlightParent=0
PauseGame=0
MainMenuMovieSwitchEnabled=1
MainMenuVideoPath0=D:\media\background1.xmv
MainMenuVideoPath1=D:\media\background2.xmv
MainMenuVideoPath2=D:\media\background3.xmv
MainMenuVideoPath3=D:\media\background4.xmv
MainMenuVideoPath4=D:\media\background5.xmv
MainMenuVideoPath5=D:\media\background6.xmv

------------------------------------------------------------------------
Final Burn Legends 1.0

This is a port of Final Burn Alpha 2.99.07 to the Xbox. It also includes
parts of FBA-XXX Pro 1.29. The reason I developed this port was so that
I could play Thunder Blade, Galaxy Force 2, Turbo Outrun, and After
Burner 2 on the Xbox. However, it developed into much more
than that. Source code is included.

It features:

-Support for over 2700 games. Some games are not playable anywhere else
on the Xbox. It also has an excellent Sega Genesis emulator. Many
Genesis games play perfectly.

-Fullspeed emulation (even with software filters in HD) for CPS1, CPS2,
NeoGeo, Cave, Konami, and many other games.

-Hiscore support for most games.

-SRAM support for Sega Genesis games.

-Built in cheat database. Nearly all games have cheats (not just CPS1
and CPS2). This includes support for multi byte cheats. EEPROM cheats
do not work.

-Built in Help system with information about the emulator, FAQ, and the
controls.

-Per game ini files. Setting options in the GUI are global settings.
Once a setting is changed in the emulation menu, then those settings are
saved for that game only.

-Detailed arcade information. This is the MAME history database. This
can be selected from the in game emulation menu. This includes
information about the game, trivia, tips, etc...

-Save states. There are ten savestate slots for each game. There is a
preview generated for each savestate. Some games have issues with
savestates, but most games work fine.

-NVRAM support. All changes made through the Arcade settings menu are
saved.

-In game menu where the user can configure the controls, video, or other
options. This is accessed by clicking the right analog stick.

-Support for all the Xbox partitions and DVD drive. The Drive letters
are (C, E, F, G, X, Y, Z, and R for the DVD-ROM). DVD discs must be
created from XISOs. Otherwise the ROMs will not be found.

-Command line support. The first parameter should be the path to the
emulator (E:\games\Final Burn Legends\default.xbe etc...). The second
parameter should be ONLY the name of the rom without the extension (i.e.
sf2). Not sf2.zip. Not E:\games\Final Burn Legends\roms\sf2.zip.

-Supports game guides. These are text files that describe a game (found
at www.gamefaqs.com). Try to keep the files at 1MB or less.

-Supports the ability to take a screenshot which will then be displayed
in the GUI.

-Arcade settings menu. This is where options like DIP switch settings
can be changed.

-Hundreds of game filters. A user can display only the games they want.
For example, a user could display only horizontal shooters, or 2D
fighting games, or only CPS1, or only games made by Konami, or only
games made in 1998, etc... The filter categories are:

Custom (CPS1, CPS2, CPS1 + CPS2, NeoGeo, CPS1 + CPS2 + NeoGeo, All
others, Cave, Psykio, Cave + Psykio, Megadrive)
Manufacturer
Year
Genre (dozens of sub filters (2D Fighters, 2.5 Fighters, etc...)

The Manufacturer, Year, and Genre filter databases are intelligently
built. It only shows possible filters based on the games found. For
example, there will be no 2D Fighters filter if there are no 2D
fighting games found.

-Favorites browser (games are added/deleted by selecting a game and
pressing the white button)

-Software Filters:
  SuperScale
  AdvancedMame
  HQ2X
  Simple2X
  Scanlines
  2xSaI
  Super2xSaI
  SuperEagle
  SuperScale75

-Hardware Filters:
  Bilinear
  Point
  Trilinear
  Gaussian Cubic
  Anisotropic

-Resolutions:
  480i
  480p
  720p
  1080i

Most games run at 60 FPS regardless of the resolution.

-Flicker Filter. This determines how blurry the screen is.

-Soften Filter. This determines how blurry the screen is.

-The screen can be adjusted during emulation. Each game saves this
information to an ini file.

-VSYNC can be turned on or off. Off might provide more accurate
emulation speed for games that do not run at 60 FPS. However, there are
not many that don't run at 60 FPS and it will cause screen tearing.

-10x11 pixel aspect ratio for users in 480i/p

-Screen rotation. The screen can be rotated up to 360 degrees. This
might be needed for some games.

-6 speaker surround sound (however no games output the audio in that
format)

-Sample and FM interpolation can be enabled or disabled.

-Sound frequencies 11025, 22050, 44100, and 48000.

-All 4 controllers supported.

-All the buttons can be configured.

-Supports turbo for all buttons. There is a turbo speed that can be
adjusted if needed. The higher the number the slower the turbo.

-Macro support. Any button combination can be used. These are read from
an ini file and the user can add macros to it. Macros work as follows:
A user would first map the buttons for the game they wanted to use a
macro for. For example, the user might map the 3 punches in Street
Fighter 2 to Xbox B, Y, and Black. The user then would enable the macro
for Xbox B, Y, and Black (B + Y + CK) and assign this macro to an Xbox
button (for example the Xbox right trigger button). Then, when the user
presses the Xbox right trigger, it will actually tell the emulator that
the user pressed the Xbox B, Y, and Black buttons. Since these buttons
are mapped to the three punches, then it will be the same as if they
pressed all three punches at the same time. This simplifies certain
combo moves where the user has to press multiple buttons at once.

-The cursor speed can be adjusted. This is the on screen target that is
drawn for shooters like Rail Chase.

-Almost all image/text items can be adjusted in the Options menu.

-Screenshot previews. It automatically detects when to display
horizontal or vertical screenshots.

-It supports up to 8 screenshots per game. These can be cycled by
pressing left/right on the right analog stick in the GUI.

-Analog scroll through the ROM list. Press left or right on the DPad to
cycle throguh letters of the alphabet.

-Video previews

-Dual previews. If the emulator only finds a screenshot, then it
displays the screenshot in single screenshot mode. If it finds a video
and no screenshot it displays the video in single video mode. If it
finds a video and a screenshot then it automatically uses the dual
preview mode where the screenshot and video are displayed side by side.

-The main menu supports six different backgrounds and a movie layer.

-The game select screen supports independently moving/resizing the game
panel, the selected game panel, the background, and all other items.
This way the user can create a user interface to suit their preference.

-Animated logo for the ROM browser and Main Menu screens.

-Splash screen

-GUI sound effects.

-GUI sound effects can be disabled.

-Options to scan the ROMs directory. This needs to be done if games are
added, deleted, or the ROM path is changed.

-All ROMs match the latest version of FBA 2.99.07. If the game doesn't
work there, it won't work on this port. A dat file is included that can
be used to verify or fix any game. The PC version dat file will not have 
all the games the included dat file has.

-Three skins are included (one for 480, 720p, and 1080i). If you are
going to use the emulator in HD, then pick one of these skins. It sets
everything up for you.

-Skin browser

------------------------------------------------------------------------

Notes:

-The resolution of the screenshots matter. Larger screenshots will slow
down the GUI. An easy way to get only screenshots that Final Burn Legends
supports is to download a complete MAME screenshot set. Put the
screenshot.bat and FBA folder (from the tools folder) in that folder.
Run the screenshot.bat file. It will copy any screenshots that Final
Burn Legends supports to the FBA folder. Then copy those screenshots to
the Xbox.

-There are a few games that will only work in 480i/p. I am only aware of
four. If a game runs out of memory in HD, then try it in 480i/p. That
may fix it. 99% of all games work in all resolutions though.

-Any time you add, delete, or change a game make sure you re-scan your
ROMs. This is found at Options->Rebuild Game List

-There is no CPS3 emulation nor will there be. The Xbox is not fast
enough to emulate these games using Final Burn Alpha.

-Sometimes games will crash if invalid cheat codes are enabled. For
example: Don't enable "Always have 7 magic spells" in Golden Axe if the
Dwarf is the character. The Dwarf can never have more than 4. This would
crash the game.

-Sometimes games will have corrupt graphics or audio when loading
savestates. Nothing I can do about that.

-If a Genesis game says something like "This game was designed for NTSC
 or PAL systems only..." then reset the game. That will switch regions.
 
 -The default aspect ratio for vertical games is not 100% correct. This
 can be fixed by resizing the screen. This only has to be done once
 since each game saves the settings to a separate ini file.
 
 -I'm not sure if command line launching works correctly. I didn't test
 it.

-If you are going to modify the code and make another release, please
only do so if you can meet the following criteria:

  1)  RELEASE THE SOURCE! Don't take mine or anyone else's work and not
      release the source. Everyone should get to benefit and future
      developers should be able to improve the code whenever current
      development stops.

  2)  Release it properly through Xbox-Scene. This way, you get the
      proper credit and it helps keep the Xbox scene alive.

-New skins can be added by following these rules:

  1)  Make sure the new skin has all of the files found in the arcade
      skin (i.e. there should be an option.png, mainmenu.png,
      rombrowser.png, etc... file). None of the images should be bigger
      than the ones provided. Memory is at a premium and larger images
      will cause the skin to not display in HD or cause games (like
      NeoGeo) not to work.

  2)  Make sure the files are in a folder with the name of the skin
      (i.e. if the skin is called "FBA" then all the files should be in
      the "skins\FBA" folder)

  3)  Once a user has created the images for the skin and copied them to
      the new FBA folder, they can set up the skin through the GUI. The
      current GUI settings are saved to ini\FinalBurnLegends.ini. When
      the user is satisfied with how the GUI looks, they should copy the
      FinalBurnLegends.ini to the new FBA folder and rename it to
      FBA.ini.

  4)  The FBA.ini file should have the line FBA where the skin name is
      written. Look at arcade1080.ini as an example. About half way
      through the file is a line that says "arcade1080". That line would
      be replaced with "FBA" (without the quotes) in this example. The
      folder name, the ini file, and the name of the skin in the ini file
      should all have the same name. Otherwise, the skin won't work.
  
  5)  Search the ini for the word "Selected" (like GameSelected,
      CustomSelected, etc...). Make sure it says the value =0 for any
      that are found. If the ini file has GameSelected=1000 and another
      user uses your skin and doesn't actually have 1000 games, then
      that could cause a crash.

  5)  The skin can then be uploaded to the internet for all to enjoy. A
      user would just add the new skin to the skins folder and pick it
      from the Options menu.

------------------------------------------------------------------------

Compatibility:

Most games work perfectly (and at 60 FPS). Most of the ones that don't
work require VM. Some games don't work correctly or at all but that is
rare.

If a game does not run at 60 FPS, the first thing to do is
disable software filters. Another option is to run in 480p. Games that
use VM may run better in lower resolutions since there is more RAM.

------------------------------------------------------------------------

Thanks:

Kenshiro (Big thanks to him for the NeoGeo and other VM code). The
NeoGeo compatibility would be much lower without his code.

iq_132 for the PGM code and other help

Wac0 (Most of the GUI was done by him), Giles9999 (GUI), and anyone who
made a logo

Xport, FinalDave, and anyone who worked on any of the FBA PC versions or
Xbox ports.

Antirad for the great logo.

Anyone I forgot.

------------------------------------------------------------------------

Please post any bugs or requests in this thread.

What NOT to post (or PM me):

  -Can you send me the emulator?
  -Where can I download the emulator?
  -Where can I download ROMs?
  -My ROM doesn't work (i.e. I havent verified it on the PC).


What to post:

  -Any game that gets an "Out of Memory" error. (other than CPS3, PGM,
  or D.D. Crew) Please post what resolution you were in.
  -Anything that crashes the Xbox
  -Anything in the GUI that doesn't work correctly.
  -Any requests (not please add <your favorite game here>) Requests are
  for GUI features or fixing games (other than CPS3 or PGM games) that
  are already supported in the PC version but not in the Xbox port.

